USDLux Cycles Compatibility - Cylinder Lights & Spotlight Angles > 180
Hey all, I've been working on getting Blender Cycles compatible with the USDLux light specifications.
Everything passes except for two, usd-specific aspects; Cylindrical Lights and Light Angles Greater than 180
You can see the USDLux merge request here: projects.blender.org/blender/cycles/pulls/74
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