Substance like Texture baking up to 8K
The one thing that would be so useful in my workflow to game engines would be high-end PBR baking from 4K, possibly up to 8K. I would love to capture some of the amazing things we can do in Blender shaders. You can currently bake from the emit node, but not up to 8K and it is often hit/ miss with what you get. Greatly appreciate everything you do and I hope you'll consider this request.
2 Comments
What do you mean when you say you can't bake up to 8K? Because I am able to bake textures that high just fine. Or do you mean your computer can handle baking 8k in substance but not blender?
It can bake to 8K and above but I'd like it if this feature got a lot more focus and optimization. Substance doesn't bake to 8K so it would be an advantage there