Add camera and view vectors and property in the Compositing Node
I know you guys may have plans to add these things. But we need this feature very much now, without which many VFX effects would not be possible (resulting in different views and renderings)
Unable to get camera view vectors, resulting in the result of a real-time synthesizer being window-based instead of camera-based
The rendered is not the same as what is seen in the view
You can see that the content of the synthesizer cannot be scaled with the camera view:
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Compositing Node:
When shader:
So we need this nodes in Compositing Node
1 Comment
Absolutely support.