Recalculate normals from view
It would be great to have an option to re-calculate the normals of the selected faces from the direction of view. Many times we have to select all the inverted normals separatly, to flip their normals, because many times select all and re-calculate normals outside are not working properly. If we select all visble faces from one view, they should be re-calculated from the viewport angle, so we would win a lot of time not having to select each damaged face separately.
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Also, there is this nice feature where you can display all the flipped normals in red. But why on Earth is there no option to flip all those nicely colored red faces all at once? Or is there?