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  • Published 7 Nov 2024

Numbers for Material Slots

It is may useful to have a number for every Material Slot.

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Magnus
7 Nov 2024

6 Comments

thorn

A number indicating what?

1
Magnus Author

@Thinsoldier: I pack the files, why is the option there than?

Magnus Author

Ok, long story short, i try to figure out how to use material libraries in the assetbrowser. Every Asset cannot be in a single file, because of the catalogue sorting. So i tried to get all my materials in one file of course only a specific topic, like Cloth. Still my file is with not so many cloth/fabric pattern ca 30 Gigabyte of size wich the assetbrowser will not read nor display in Blender 4.1. I try later with other Versions but for now i guess i had to limit the the size of every material blend file for the asset library. I thought 50 Materials will be enaugh. But to count it through everytime yeah..ok. That were my not so brightest thoughts on that topic.

thinsoldier

Nobody understands your request.

I really do not understand why you have 30 gigabyte files just for materials. Are you packing the image textures into the blend file? Don't do that.

CraigJones

You already have a number per slot, that is the index. First is 0, second is 1, third is 2, etc. What would you use this for in a visual way if you can see that the object has 4 material slots in the Properties editor?

Magnus Author

The Number indicates the count of materials. Or you may found it useful to use it in python. Create random Materials in a specific order and do something with it. Or you have just the count of Materials.