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  • Published 27 Jun 2022

Fast Volume Rendering by Nvidia ?

Would it be possible to implement that kind sampling method for volume rendering ?

research.nvidia.com/publication/2021-11_fast-volume-rendering-spatiotemporal-reservoir-resampling

graphics.cs.utah.edu/research/projects/volumetric-restir/

dqlin.xyz/pubs/2021-sa-VOR/

Here's a video talking about it by Two Minutes Papers. youtube.com/watch

Thank you :)

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Development Status: Open

Upvote 8 Downvote 2
ilyasse.lojdi
27 Jun 2022

1 Comment

david123

Have you used Nvidia Omniverse? Even just doing something similar to what is currently in Omniverse, which was implemented well before this paper was even published. It is real-time and looks great. docs.omniverse.nvidia.com/prod_extensions/prod_extensions/ext_fluid-dynamics.html