Select UV based on coordinates (for UDIM tile selection)
I wish I had more things to speak about, but the title + the image is self-explanotary. I just want to select for example all UV that are located on coordinate 0-1 and it's impossible to be 0.0001px precise with box-selection.
Cheers
3 Comments
In development. projects.blender.org/blender/blender/pulls/147068
Selection of the UV coordinates of the active UDIM tile is easy to add. UDIM tools are still lacking. But features like this can be done as a first good task.
That can be done with Python already, but it would be quite nice. Blender UV-tools don't seem be to supporting udim workflow fully I guess.
Edit - here is something I've used (take a look at it, it doesn't have any UI): gist.github.com/Zaptopod4001/75e0d22aaf148f2aa1c07589b12dccf4