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  • Published 27 Mar 2024

Export Triangulate "Keep Normals"

When exporting a mesh as OBJ or FBX with the triangulate option enabled, we can't "keep normals" like in the triangulate modifier. Which is an issue when working with weighted normals

image_2024-03-27_085844640.png

I thought it would be useful to have this option directly in the export settings rather than putting a triangulate modifier on every single mesh

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Development Status: Open

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Alex38
27 Mar 2024

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