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  • Published 3 Mar 2022

Modeler tools

It would be nice to have the modifiers Hardops and Boxcutter integrated into Blender as part of the core program. The modeling features in these addons are essential. masterxeon1001.gumroad.com/

Also, I'll throw my vote in for bringing back the [Apply] button for the Blender interface (instead of the little drop-down arrow).

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Development Status: Open

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nebulon12121
3 Mar 2022

3 Comments

dino107

it's the developers decision if they want their addons to be integrated in blender you should request for hard surface modeling tools

1
bestelix

Hi, this is too general to be of any use. And adding addons or parts of them into blender is expected to be done by the addon's developers themselves. I bet the question has already been answered by them.

1
nebulon12121 Author

It's not too general, since the modeling components of the addon are explicitly called out in the addon itself. It's at least worth looking at which ones Blender's modeler could use the most and add equivalent functionality for the most useful tools (or just approach the dev and see if (s)he'd be interested in it being integrated into Blender). Historically, 3rd party addons have been added to other 3D applications, so there's a precedent for it. This is not a new idea.