Graph Editor : Insert keys without affecting the Curves.
You can insert keys in Blender with various methods but all of them affect the curvature of the curves in a way and some don't snap precisely to the frames and require tweaking afterwards.
A tool that can insert keys without affecting the curvature of the curves while automatically snapping to the frames also can be used on multiple selected channels.
Something like in this demo.
3 Comments
Splitting Bézier Curves may be of relevance here.
You can have this by going Preferences>Animation and set Default Smoothing mode to Continuous acceleration
It definitely should be in core Blender, but I've made a free addon for this: gumroad.com/l/dLiTn