REQUEST- Particles: Do not save temporary cache with Blend file.
At the moment if a particle system is played, a cache file is saved in ram. BUT this ram cache is saved with the file so can make file sizes HUGE.
PLEASE don’t save particle cache with file.
7 Comments
Hmm. As I see, cache is not exist if file reverted. Are you sure?
* @ Vyacheslav *
* @ED * Okay. I see. You are right. Ways to get rid of this cache now:
But I agree, that user should have an option to save or not temporary bake-cache.
Yes: cache saving should definitely be at the users' discretion.
There should be OPTIONS in the preferences:
[_] Always Save particle cache
[_] Never Save particle cache
[_] Ask whether or not to save particle cache, (with added info about how big this will make the *.blend file)
--An even more controlled refinement is "[_] Ask whether.... if the cache will increase the file size by [nnn]%", and/or "...increase the file size over [nnn] megabytes."
* @jeric_synergy * I don't think an option is necessary since you can bake it if you want to save.
* @ED * , does baking do anything silly like remove parameters? Otherwise, yes, you're right. But if baking changes anything....etc etc.
* @jeric_synergy * I don't think baking changes anything