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  • Published 25 May 2018

Parrallax Occlusion Mapping for Eevee

Hi If eevee wants to compete with other real time engine, parralax mapping is a must have

And it could be really cool to automatically convert displacement from cycles to parralax for eevee!

This is what parralax can do

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91.7%

Development Status: Open

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ddd
25 May 2018

2 Comments

o.mangold

Parallax occlusion in cycles itself would be nice. Could save a lot of geometry and for difficult height maps would likely even be more robust than the new true/hybrid displacement. Played a little bit with such stuff recently. It can be tricked into doing SSBump, but that doesn't look as nicely.

1
Quargzon

Please don't make duplicate posts; you can edit the title of your original post.

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