← All ideas
  • Published 19 Jun 2018

2.8 Proposal, secondary frame range

For now the secondary frame range that @-L0Lock- pointed out in the comments is only working for playback and open-gl rendering. I don't see why it shouldn't override the primary frame range for animation rendering as well.

I often have to go back into old files and rerender parts of it with different content. I usually save a textblock with the original frame range of the animation, and that isn't very convenient.

20%

Development Status: Done

Upvote 1 Downvote 4
yann
19 Jun 2018

6 Comments

Lauloque

Already there since a long time :

4
yann Author

@loic.dautry: nooooo way. thank you sir.

yann Author

@loic.dautry: I withdraw my enthusiasm, I really woud want that feature to work with animation rendering too. (It doesn't.) So this request is still to be taken seriously

Lauloque

Yup, it works for playblast & OpenGL renders only.

Maybe they could copy/paste that button into the render's Dimensions pannel, above frame range.

yann Author

@loic.dautry: that'd be nice, but I think this request is dead with two downvotes

Lauloque

You should create a new post, with a clear explanation of the issue and a mockup. That may have more impact. And would be more understandable than your edited post. x)