Pixel Depth Offset in Blender
Does Blender have this similar option in Cycles/Eevee?
Similar to this but in nodes
I have tried with AO but doesn't work like this:
Benefits:
DepthFade
Does Blender have this similar option in Cycles/Eevee?
Similar to this but in nodes
I have tried with AO but doesn't work like this:
Benefits:
DepthFade
5 Comments
Good question! I tried to solve this issue just recently and here is the solution I`d come up: Data transfer with "Face Corner Data" enabled. And then mark up "Custom normals" It works well with the intersection angle less than 70 degrees. {attachment CaptureJPG}
* @damian winnichenko * Thank you for the idea :)
something like this? youtu.be/Sbrd9xvA400
* @contact.cgvirus * Yes, similar to this :) great tutorial.
Done with Geo Node and Data Transfer. Unfortunately Normal attribute can not be changed in Geo node right now. So Data transfer came handy. Hope it helps folks.
youtu.be/Y1H96bU5PzQ