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  • Published 17 Jun 2020

SVG Export Capability From Blender Viewport

Could we have a SVG exporter that can export edges, curves, polygons etc from Blender easily? There's Freestyle feature but it's not so useful if you just want to quickly export a set of polygons or curves to svg and to edit in Inkscape (or any other vector editor).

There's a script from the Blenderartists forum ( blenderartists.org/t/svg-output-script/566412/207 ) that's already doing many things rightly but according to Liero, who wrote the script, it can be made much better if an experienced developer optimizes it. As Blender is getting more and more popular and being used in diverse fields, I think the SVG output feature would be useful for many user's workflow.

So could we have this as an official Blender add-on in the trunk?

100%

Development Status: Open

Upvote 21 Downvote 0
saiko
17 Jun 2020

5 Comments

w791341

Tanks for the script, yes, a svg render is really needed in Freestyle, it is part of the 2d Grease Pencil Roadmap too so I suppose this will be included.

developer.blender.org/project/view/62/

saiko Author

* @w791341 * Nice to know that the functionality will be there in future - is it going to be only for Greasepencil.

The script I mentioned is in use for 7 years! Is it possible to streamline it and include it as a default add on in Blender trunk?

cobykr

Heavens yes please. Maybe even merge with Freestyle SVG.

hemdrup

Would be sweet!

o.maier

Backing this 100%.