Handles in ALL interpolations - Graph Editor | Animation
Well, in the blender the handles are only available in the bezier interpolation, because when the interpolation changes the handles disappear.
My proposal is handles in all interpolations, like that:
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Interpolation of linear between two keys give linear between two keys no matter in what position was handles - it's just straight lines between keys ... or not?
Maybe you request is to create new keys to let linear represent something similar to Bezier what was before ?
Or you suggest to save handles state for keys when switching to Linear to let user get back same Bezier results as before when switching back? But it already work such way... or not?