Offset Curve tool
It would be cool to have a tool to offset curves, like it works on the Geometry generation, but to just offset the curve with that behavior, maybe as a curve > transform tool.
(as an extra, add it as a modifier :p)
It would be cool to have a tool to offset curves, like it works on the Geometry generation, but to just offset the curve with that behavior, maybe as a curve > transform tool.
(as an extra, add it as a modifier :p)
2 Comments
I'm not sure what you're suggesting, but editing the thickness of the curve (the length of its normals), multiplies the extrude and bevel depth amount. It might be nice to have a similar data layer for offset.
I'd really like to see "vertex groups" for curves, this could be used with a displace modifier to get this effect (it's doable with a black-and-white texture on any mesh, but curves don't seem to support displacement)!
Maybe when i have time I'll make a proposal for curve control-point groups and displacement modifier support.
* @Josephbburg * that would be cool but it is not what I mean, I just want a kind of transform tool that does the same behaviour as the offset in Geometry does, like moving the curve "parallel" to the original (not sure if parallel is the right term here but it kind of is.)