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  • Published 25 May 2021

Dedicated Retopology & UV Edit mode in the 3D Viewport

The two most common tasks in production deserve their own Modes in the 3D Viewport, Their own Tools and Menu panel & different hotkeys.

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Development Status: Open

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eon
25 May 2021

2 Comments

Lauloque

I don't see why you would need to create a new mode when you can already do exactly that with workspaces.

You can even create those yourself and propose them to be included in Blender out of the box for everyone.

3
Thane5

Pablo has mentioned Retopo mode before, i think its on the horizon