Dedicated Retopology & UV Edit mode in the 3D Viewport
The two most common tasks in production deserve their own Modes in the 3D Viewport, Their own Tools and Menu panel & different hotkeys.
The two most common tasks in production deserve their own Modes in the 3D Viewport, Their own Tools and Menu panel & different hotkeys.
2 Comments
I don't see why you would need to create a new mode when you can already do exactly that with workspaces.
You can even create those yourself and propose them to be included in Blender out of the box for everyone.
Pablo has mentioned Retopo mode before, i think its on the horizon