only show text attributes on geometry elements that are visible to the camera
Text attributes are unreadable because they're being drawn for parts of the mesh that aren't visible to the camera:
I propose that unless xray is enabled in the viewport, the attributes should only show for geoemtry that is visible to the camera, like this:
4 Comments
An image, screenshot showing the issue, or mockup showing a solution, would help a lot.
Thanks Pablo, i've added the image. Any chance you could bring this website out of the 80's and allow images to be pasted in? 😁 💾
PS, why doesn't the link work with the markup given on the cheatsheet?
Because you're using a website as image, not the full URL to the actual image:
You're using pasteboard.co/Em4EQAmea42z.png (website)
When it should be gcdnb.pbrd.co/images/Em4EQAmea42z.png (actual image)
doh! What a moron 😁