QuadriFlow Remesh Modifier
Mesh objects have a Remesh feature with both Voxel and QuadriFlow options but the Remesh modifier does not have a QuadriFlow option.
Mesh objects have a Remesh feature with both Voxel and QuadriFlow options but the Remesh modifier does not have a QuadriFlow option.
5 Comments
It already existed... and was meant to be part of the Remesh modifier......... (Quad mode)
But the great patches most of the time just disappears like always..... 😉
Quadriflow remeshing is destructive, while modifiers are not. I am sure Quadriflow could continuously compute as part of the stack, like the remesh modifiers do, but it is very much slower than the others. Could end up making Blender too slow for inexperienced people.
* @Marcus Richter * I think it is possible that it only needs to be calculated when you add it or change its values but not continuously.
* @Marcus Richter * I can't think of any modifiers that currently do this, but: a choice between 'live' and 'manual(cached)' updating could do the trick. I personally use Quadremesher and wish that could be a modifier instead, but that's not an option so I'm voting for this !
not only as modofier but also as shape key