An artificial intelligence for Blender 3D
It would be very useful to implement an artificial intelligence specific to the Blender 3D program. This could solve problems like:
- questions related to the operating mode of the Blender 3D software;
- specific implementations of modeling and animations through automatic processing of groups of vertices: specific selections, groupings, and links;
- automatic hierarchical tree structure renamings;
- a creation of automatic tasks;
How could this be done? I see it as a specific approach depending on access to data changes and access to data processed by Blender 3D software. I do not know very well how accessible and available from the source code of the Blender 3D software would be compatible with such an implementation. From a development point of view, Windows tried something at the level of COM technology, ActiveX, and macros... It would be much smarter than Blender 3D extensions.
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