rigid body physics for bones
rigid body physics for bones would be great for making creatures where all you need to do is animate the leg bones, and let physics take care of them moving around the scene.
rigid body physics for bones would be great for making creatures where all you need to do is animate the leg bones, and let physics take care of them moving around the scene.
2 Comments
I believe Cascadeur is the software you're looking for.
thanks, but that's to animate bones with physics. I want to animate bones normally, and then have them interact with the physics scene so that they move around the scene of their own accord.