UV Multi Tile UDIM - Pack Islands
Is there a blender internal option to automatical pack UV Islands on multiple UV tiles for a UDIM based texture setup? I know that it can be done with "UVPackmaster" but I think this is such a base function that it should be integrated in future main releases of blender.
The Problem with the current packing system is that it doesn't recognize the tile border wich is creating issues for texturing.
Better would be something like this when I don't want to scale down my UVs:
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