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  • Published 22 Sep 2022

Render Region improvement

My Feature request is that the non-rendered region is displayed as the solid mode.

'The current Implementation of the Render Region function is quite helpful and powerful, yet I want to propose this feature for easier handling of heavy environments in Blender.

For us artists, it would be convenient to know where to crop the next rendering region in heavy environment scenes, to get a better understanding of our environments and improve certain areas.

If users like the current implementation it would be great to have the ability to toggle this feature in preferences.

Current implementation.jpg

My Proposal.jpg

100%

Development Status: Open

Upvote 22 Downvote 0
emre.can.oezcan
22 Sep 2022

3 Comments

koko_ze

In some heavy scenes, Cycles is more responsive than the Workbench render engine. So in your case, it would have to run both engines which might not be great for the performance. But it does look like a cool concept.

2
andreasng

this is so important!

ManBlender

blender.community/c/rightclickselect/NY0D/ Render type of viewport

  • Can be related in case to manage renders