Clock empty for rotation simplification
Maybe a Clock Empty would help simplify rotation limits etc. It might show the 12, 3, 6, & 9 etc. You can orient it how you like and you could tell if you're looking at the front or the back. 0 to 90 would be 12-3 looking at the front. Then I guess you'd tie the rotation of objects with the clock.
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would be a cool addition for sure, but honestly I'd just prefer it if they would add the ability to turn any curve/shape into an empty, it would really open the door for some complex yet easy to use rigs if they did.