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  • Published 12 Nov 2021

Compositor Eyedropper should sample GUI elements

The reason:

when working with nodes, if you want to sample a color from a node, you have to plug it into a viewer node then sample the backdrop or image canvas.

It would be way easier if you could sample the color preview out of a node.

This is already possible in the shading node window, may as well make things consistent.

ColorSampling.png

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Development Status: Open

Upvote 6 Downvote 0
simon.p.heggie
12 Nov 2021

1 Comment

jeroenbakker

Idea is good. There are some things to be aware that limits it in the current implementation. Color fields in the compositor are stored in Rec709. UI is sRGB so when sampling from UI elements will sample different values than expected.

As I see sampling from the UI elements should be done not on the sRGB buffer, but on the button first. When the button doesn't show a color the sRGB buffer could be used.

The sampling of the buttons might be really tricky and should first be discussed with the UI module.