Visibility in camera view
Sometimes it is usefull to have some object hidden in certain views. Currently I must hide objects manually every time I want to render view from camera where objects ought to be hidden. I would like to hide them in camera settings or in object settings.
4 Comments
for those who need this function as desperately as I. There is an addon called renderset. I've tried it and it has all functions I've mentioned ( this is not an add I am user not creator) blendermarket.com/products/render-manager-addon-renderset
If light linking means light rays from certain lights can only hit certain objects the wouldn't the same code be applicable to light rays from certain objects only hit certain cameras?
Why not use view layers or even scenes instead? You can set render cameras per scene, avoiding you to constantly change your render camera, and you can set the objects' visibility per scene.too.
that would probably be easier if you could determine that, I'm just wondering if localview isn't already working, right side the scene, left local view, lights and object would then have to be selected and then jump to the localview.
{attachment localviewJPG} (sorry Picture will show not original size???)