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  • Published 26 May 2022

Give information for axes if rotation

Right now there is no information for axes if rotation - just rotation .

When move/grab - Dx: Dy: Dz: coordination.

Proposal is to do:

  • Rx
  • Ry
  • Rz

Depend axes rotation z,y,z and R as "Rotation".

It's useful if when we testing constraints and adding to find right rotations.

Anyway regarding D (dimension - right?) and shortcut G , I think that should be M as Move, and Mx, My, Mz. Then G like Group to Collection

Bellow explanation by Zurion

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Development Status: Open

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ManBlender
26 May 2022

6 Comments

zuorion

If anyone else didn't got it right away what OP meant like i didn't:

When we rotate in view space, there is no information in upper left corner of how much view space rotation relates to XYZ rotation.

Just like it is in move transform

So eg. https://i.imgur.com/NhsiMMk.png

Rotation: 25.75°

could be changed to

Rotation: 25.75° ( Dx: 13.7°; Dy 16.9°; Dz -12°)

1
thinsoldier

From the title I could tell this was going to be a ManBlender post.

ManBlender Author

I like directive style for role-feature-reason request for products : ) I'm planing to surprise you a new style in future ;p

zuorion

Anyway regarding D (dimension - right?)

No xd.

Its from delta (Δ) or difference.

ManBlender Author

It's suggesting dimensions.. but in code can be more clear.

blender.stackexchange.com/questions/8459/get-blender-x-y-z-and-bounding-box-with-script

bpy.data.objects['object_name'].dimensions.x
bpy.data.objects['object_name'].dimensions.y
bpy.data.objects['object_name'].dimensions.z

Pozdrówki : )

zuorion

No, its not.