Exclude specific object or face from illumination
The ability to easily exclude an object from a specific light's illumination. For instance, when you want a light to illuminate a wall, but not the floor.
Both LightWave and 3DS Max make this easy to do, so they're pretty good precedents to look at for reference.
Here's a simple UI mock-up of what I'm thinking of:
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Just checking in on the light linking situation.
I've attached an interface mock-up (my needs are pretty simple actually; perhaps that's the case for quite a few users out there...).
I can only hope that light linking ultimately ends up being available for both Cycles and Eevee.
It is planned. It might take a while.