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  • Published 25 Jan 2025

Export geometry nodes animation

It'll be very useful to web devs if there was a way to export animation created using geometry nodes to formats other than alembic; for example, gltf or glb so that it can be used in Three.js websites and such.

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Development Status: Open

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output_twofold
25 Jan 2025

1 Comment

Lauloque

As soon as there's any form of mesh generation/degeneration, it's hardly possible AFAIK. And even with only pure deformation, most formats barely support anything more than object transform, bone deformation or shapekeys.
The only thing you can do if your geonodes only deforms, is exporting as per-frame files or as shapekeys. Which I think some formats like MMD or a per-frame OBJ sequence already do.

This is why Alembic/USD are better options: they don't care what happens to your mesh nor how it is done, they just take plain snapshots of it at each frame.

All that isn't up to Blender devs.