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  • Published 29 Nov 2023

Channel Group Color for Properties Keying

Similarly to how the Animation Chanels are colored according to the bone group in an armature, I want to be able to make animation channel groups for other properties not related to Armatures and Rigging, such as translation/rotation/scaling of normal objects and properties.

It would vastly improve readability for animation. Captura de pantalla 2023-11-29 140801.png

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Development Status: Open

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deat1099
29 Nov 2023

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