Have resetting transforms when Autokey + Pose mirroring add a keyframe on mirroring bones
Currently, if you reset transforms on a bone while autokey and pose mirroring is on, blender only inserts keyframes for the selected bones and not the mirroring bones.
Not sure if this is a bug, oversight or working as intended, but I'd like an option for having the previously mentioned situation add a keyframe for the mirroring bones as well.
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