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  • Published 8 Feb 2024

Add Node "Boolean" that only checks mesh intersection

In geometry nodes there is a boolean mesh modifier that is very resource intensive. I would like to have the same node but only with the boundary check that gives back the intersecting vertices/edges/faces/instances in a mesh. This would allow for greater control over intersecting meshes then what boolean mesh does and would skip the step that has to calculate a mesh that fits the intersection/union/difference. I'm currently trying to make an animation that is like pacman in the movie pixels. They animate a plain mesh and "voxelize" it afterwards. This node would compress my current 6 mesh modifier workaround into 3, would achieve better results and probably cut the time for mesh construction in half Screenshot from 2024-02-08 11-55-57.png

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Development Status: Open

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filiflo
8 Feb 2024

1 Comment

modormoder

You can convert to volume and check density.