'Child Instancing' - Hide original children.
When you enable instancing on a parent object, there should be a choice to hide the original children (not the instancer), so that they don't show up. There's currently no way to hide them other than doing a silly dance with the position of the parent mesh in edit mode etc.
1 Comment
Don't do instancing like that. Do it with a geonode, then hide the original in the outliner.