Bring back option for finite grid
In 2.8 grid in 3D viewport became infinite, which is really handy, but in some projects I would massively prefer finite grid with scaling. Infinite grid is great for scenes, but for prop files, where you model individual objects I find the infinite grid little intimidating. It leaves me with the feeling that I should be filling it up with something, else I'm not doing enough, I'm not using all the resources, all the possibilities.
In reality I only need to fill up couple square meters space, and I want UI to reflect that. I think having finite space filled up gives better sense of accomplishment, and also helps differentiate between scene files, and prop files.
It should just be an option in overlays pop-up, where you can switch to finite grid and set its scale.
2 Comments
Yeah, I feel the same way! Having the option would be nice! It would make it way easier to find out if the imported assets are in the right scale, withoute needing to check the dimensions every time, since the grid is alwayse the same size :)
Related:
blender.community/c/rightclickselect/7Nfbbc/
devtalk.blender.org/t/option-to-scale-floor-grid/15343