Assembling the animation editors in one editor.
// Dopesheet and Timeline could be one and the same.
// With acces towards the FCurve-editor and Action-editor and Shape-Editor
// Some Parameters should be visible on all these.
// Dopesheet and Timeline could be one and the same.
// With acces towards the FCurve-editor and Action-editor and Shape-Editor
// Some Parameters should be visible on all these.
5 Comments
There is already the ability to switch between Graph Editor and Dope Sheet via the View menu, or CTRL Tab hotkey. The NLA is a completely different thing altogether, so it wouldn't really fit in with everything else. There are also I think plans to merge the Timeline and Animation editors already.
but.. there is already [Ctrl][Tab] shortcut to switch Graph-Editor and Dope Sheet/ActionEditor And for timeline-Dope switching is [Shift][F12] (but You can change it to whatever).
btw And why do You use Timeline in same area ?
Hi 'zuorion'; there are options in the Timeline you won't find in the Dopesheet. Both could be one. // Have you seen CenekStrichel his CendaTools??, so many ideas and scripts we use in studios. Especialy the "Auto-Frame-F-Curve" github.com/CenekStrichel/CendaTools/wiki/Auto-Frame-F-Curve and the "Animation-Editor-Switcher". Ideas like this should be looked at by the Development dept. in depth.
Yea, but i keep Timeline usually in bottom, while i'm working in other area or minimalized to single strip. I also use adhoc workspaces instead of changing layouts. So i dont often change editor types.
Anyway, dont Animation-Editor-Switcher does the job for you? Or You think that this should be by default for everyone?
Yea i knew about cenda tools but i forgot about few, thanks for mentioning it.
btw since you mentioned addons: are you aware of animaide? github.com/aresdevo/animaide/
I know about AnimAide, yes, nice functions but for me, just a lot more buttons more to search for. Cenda his tools, and a lot of other free add-ons, are often pointing towards 'UI-things' that could way be thought of better, optimised, are missing. Then again ...., Blender is free :-)