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  • Published 24 May 2020

UV Editor - Arrangement of UVs inside UV space

  1. Select the UVmaps of objects.

2.Click "Pack selected to Region" 3.Box selection tool appears, asking user to drag region in UV space. 4.After mouse drag release, objects got packed within that selected/dragged region. 5.Dialogue box appears asking for Commit/Cancel changes.

Dragging outside UV space shall be constrained/allowed. Automatic UV packing based on gaps/volume of UV space like other pro plugins will also greatly helpful. imgur.com/DHAFd5q

UVarrage.jpg

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Development Status: Open

Upvote 24 Downvote 0
kcmk.viz
24 May 2020

5 Comments

IIIFGIII

Check Packmaster , not sure if it work in free edition , you can download demo and check.

2
kcmk.viz Author

feature for even lasso selection will be much useful.

1
kcmk.viz Author

packmaster seems more complex. some simple solution like 'arranging inside square selection' inside blender will be handy

EzyPoly

i do such things with packmaster and polygon with cutted holes)

emil.assarsson

Maybe it could be a modal operator that lets you select the area after you run Pack Selected to Region. Or having an opportunity to adjust the area in an Undo panel?