Highlight the mesh instead of showing the bone in pose mode - ANIMATION
Hey guys, Good Night...
I propose this change to make it easier in time to animate. Highlight the mesh instead of showing the bone in pose mode and show the affected area. Like this --> Exemple 1: youtu.be/4gAlsk9t950 Exemple 2: youtu.be/lKx-jik-EjY Exemple 3: youtu.be/PvQjMOinbiE
3 Comments
thats what the facemaps are for in 2.8, its a work in progress
@Luciano Muñoz:
It's not better, it's another good way to work, sometimes better, sometimes worst. But yeah, it's nice to have it in blender.
Also, notice that not only it highlights the mesh, but it also shows the concerned controllers and hides the others.