Texture Paint - More options for Fill tool (Triangle Fill / Polygon Fill / UV Island Fill / Mesh Fill)
In Texture Paint mode, extend the options of the Paint Bucket (Fill Tool) with these options:
- Triangle Fill: paints only the triangles it crosses. Notice how it fills only triangles even though the mesh's topology is quads.
- Polygon Fill: paints only the faces it crosses (if a face is an ngon it should still consider it as a face).
- UV Island Fill: paints only the UV island(s) it crosses.
- Mesh Fill: paints all polygons that are linked together.
- Full Fill: paints the entire mesh regardless of topology (that's the current behavior).
We can put them in the Properties Editor under the Active Tool tab to follow Blender's conventions.
4 Comments
Is this already available?
And can we please get the possibility to draw a straight line please? Click start point, hold some key then click end-point and Blender paints a straight line inbetween.
how can i download it???
How about using the l shortcut for selecting islands