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  • Published 8 Sep 2020

Reduce Memory usage with linked files

Right now we have a big memory problem in Blender when we load scenes with many large linked blend-files.

We have a master scene where many complex single blend-files (about 300mb) are linked. In the master scene all linked files are not visible by default. Nevertheless, when loading the master file, all linked Blender files are loaded into memory.

Our suggestion here would be to load only visible linked scenes into memory and to unload them again when hiding. Alternatively it would be good to be able to switch not only the visibility but also the loading.

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Development Status: Open

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BiteWorks
8 Sep 2020

2 Comments

peter.boos

Not exactly sure how you did it, but it might be an idea to put it in collections and enable/disable those. I got something here with a huge medical model that I changed like that to conserve memory / loading time / render time.

BiteWorks Author

* @peter.boos * Hey thanks for your answer. The problem is that the linked files still end up in memory the first time they are loaded (which increases memory consumption to 50GB)

Other software packages really offer the possibility not to load linked scenes.