Cut-Out Mesh Deformers?
Deformers for Cutout workflow. What do you guys think?
The official link
live2d.com/en/products/cubism3
here is a sample showcase of what it could do
Deformers for Cutout workflow. What do you guys think?
The official link
live2d.com/en/products/cubism3
here is a sample showcase of what it could do
4 Comments
1 curve modifier 2 lattice modifier 3 bones 🙄
It isn't sufficient to link to another software's website and say "add this". Be specific. What specific feature do you want added (use multiple post for multiple features)? How would those features look and work in Blender's interface? Include image mock-ups that show your idea.
AFAIK, Synfig Studio already does this in a free-and-open source platform.
Mesh deform, surface deform, bones, curves, simple deform, hooks, warp… Choose one or use em all! And please don`t hurry to make proposals, when you don't have good skill in the certain sphere, that you are want to improve.