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  • Published 15 Jan 2024

[Cycles] Disable Lighting created by Emission shader on Material Settings

Would be beneficial to be able to disable lighting that is created by the emission shader though the settings instead of having to disable it through the object properties. idea2.png (Mockup of how it could look like) blender_u7RgDAIgcT.png (Current method to disable light created by a emission shader)

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Development Status: Open

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axis
15 Jan 2024

2 Comments

Lauloque

It only takes 2 seconds to plug that node:

demo gif

If you use Import Image As Plane, it's an option to check on import:

demo pic

I don't think there is a need to add an extra option to do what we can already do quickly and with more control in many places already.

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axis Author

Oh.. i wasnt aware of that..