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  • Published 19 Jun 2018

Switch Cameras in the Outliner (C4D style)

In c4d's "outliner" there's a button next to the camera object that allows us to choose which camera you want to look through (and render), in just one click.. Very very handy... A similar thing for Blender would be very welcome...... 👌

Example: alt text Cheers..

100%

Development Status: Open

Upvote 21 Downvote 0
TheRedWaxPolice
19 Jun 2018

5 Comments

jason

Shouldn't be all that difficult to add, considering the Set Active Object as Camera operator (<kbd>CTRL</kbd>+<kbd>Numpad 0</kbd>) already exists.

2
grinsegold

i would prefer to not have my entire keyboard on the screen but keep it on my legs. So please no extra buttons. But setting a selected camera as active automatically - yes, that should be default.

1
arzuza

Great! Agree

MassimoMoneta

Agree guys !!

Regnas

Hell yeah.