Multi-view Camera Prefix
Output Properties Multi-view allows users to render more than one camera at a time, and add the camera suffix to file name(s) on output. If users are trying to organize multiple animations from one scene this becomes problematic.
Let's take an instance where there are two cameras set to output, we'll call them "camera.001" & "camera.002". This will result in files named "0001.image.001" and "0001.image.002" etc when rendered. This leaves a user no easy way to select all the frames from "camera.001" without an external method.
If the camera suffix could optionally be used as a prefix in the file name output, then standard browser sorting behaviors will allow users more flexibility in file selection. If we were to take the same example camera names and apply them as a prefix they would be "001.0001.image" and "002.0001.image"
It's a minute change but would have a drastic impact on my ability to organize assets correctly, and I'm sure would also benefit others who have multi-scene multi-camera files.
2 Comments
You can name the Cameras to avoid this. The suffix can be anything you want. In you example the "Camera.001" relates to the camera itself. It's object container can have a different name, e.g. "Camera_001 (headshot)". In the outliner, it will look like this:
Camera_001 (headshot)
Put "_001 (headshot)" in the multi view suffix field above. The image files then get named "nnnn_001 (headshot)" .
You can then easily filter on the "headshot" (for example) to get all the images for one camera.
I think it be good for camera modificator blenderartists.org/t/add-modyficator-to-camera-in-blender/1311248/19