Bone PresetsShape
rigging on manual (no preset like Rigify) it would be an advantage if the bones already have some preset shapes
that would improve the overview when creating a rig. The Empty in Blender already has the possibility to choose from a selection of forms like Cube,Sphere... the same way it should be with the Bones.
It happens very often that bones are placed at the same place these then lie on top of each other and only over the outliner findable, if you already select another form at this point you would not have to first load another object in object-mode, return to edit mode and assign etc.
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