Tiled Rendering
Even my RTX-4080, 13900CPU, 64G-RAM, rendering a scene with 3,000,000 faces, 30 lights, 3240*4320 is impossible, it crashes every time.
I wonder if it possible to separate this impossible rendering task into multiple small ones? Like tile.
(I'm not technical person, I just get the word 'tile' by Stable Diffusion's solution, there's a tiled rendering method, which support me to render a larger image)
3 Comments
For Cycles there are tile settings in the performance settings. See the manual .
Shame... >_<
are you using GPU to render? try CPU, it will become slower, but it might work or at least become more stable.