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  • Published 2 Jan 2020

Awesome Blender Remesher modifier!

Blender soo need to that super modifier that can kick ass the Zbrsuh ZRemesher! Creates super accurate quads polygons over sculpt model with ugly topology.

It should support:

  • symmetry
  • curves to create polygons loops and polygons direction.
  • weight paint for auto decimation polygons
  • polygons count slider for decimation polygon counts

If it also supports UV models and vertex weights it will create awesome LODs for games just in few clicks!

We should have to it guys!

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Development Status: Open

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dust999
2 Jan 2020

4 Comments

corvore

Not exactly everything you've mentioned here, but in 2.81 take an object into sculpt mode and hit CTRL+ALT+R. You'll see the start of what you're talking about ;)

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dust999 Author

Wow, thank you, sir! It is not bad... But it is not good enough

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corvore

* @dust999 * True, but it was literally just added along with Voxel Remeshing (which is CTRL+R) in 2.81. Just the fact we have it in there as of the latest release is great.

corvore

* @dust999 * If you have proposals for the tool, perhaps making a UI mockup for how those interactions could look in blender would be a good idea for your post. Maybe even posting those mockups somwhere where addon devs could see. Maybe it's not so much something that should be in Blender, but could be part of, say, Retopoflow.

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