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  • Published 8 Sep 2020

Texture baking interface proposal

I made a mock-up showing a possible baking interface with nodes.

  • Red nodes: selection of source and target object(s)
  • Green node: general baking settings and setup
  • Orange nodes: The target (generated) image texture

Advantages:

  • Bake multiple images at once ( AO, normals, etc. )
  • No need to re-select source and target every time you bake
  • Create the baking setup once, re-use it multiple times.

Blender_baking_mockup.png

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Development Status: Open

Upvote 18 Downvote 0
swolfschristophe
8 Sep 2020

2 Comments

swolfschristophe Author

Aaand.. I just discovered Bake wrangler :D

blenderartists.org/t/bake-wrangler-node-based-baking-tool-set/1187732

But since Blender has this "everything nodes" vision, I'm still convinced it should be included by default.

4
jnu13997

this is cool

1