Wire Highlight should ignore rerouts
When selecting a node in blender's node editors, its connections will get highlighted. However, the highlight will stop at the reach of any other nodes. The problem is that it will also stop if it reaches reroutes which results in having to select that reroute in order to see what actual node the first-selected node is connected to.
Therefore, I suggest node highlighting ignore reroutes unless the selected node is a reroute itself.
2 Comments
Great idea! It must have been an oversight. I've made a design task to see if someone can tackle it. Sounds like a fun and simple one for the community to pick up. projects.blender.org/blender/blender/issues/159422
Done! Thanks to Abir Debnath (and Jacques review), this feature is now part of Blender 5.3 alpha :)