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  • Published 9 Oct 2019

Groom modifiers

More room for groom?

Are there any plans to introduce Fur and Groom modifiers to Blender?

Would be awesome to have multiple / stack-able clump modifiers, noise etc.

90%

Development Status: In Development

Upvote 9 Downvote 1
myles.a.asseter
9 Oct 2019

6 Comments

Josephbburg

The plan is to node-ify particle systems. Check out the articles on wiki.blender.org .

2
myles.a.asseter Author

* @Josephbburg * Many thanks for the answer, Nodes would work just fine.

1
Josephbburg

* @myles.a.asseter * You should mark this as "In Development"

vr_sebas

What do yo mean by groom and fur? We already have a particle system on blender which you can use to groom

myles.a.asseter Author

* @Sebastian Villanueva * Groom

myles.a.asseter Author

I understand that there is a particle system for grooming, my question / suggestion is are there any plans to add modifiers to be able control elements of the groom such as clumping, so multiple levels of clumps , broad to small could be added and controlled ( 2 clump modifiers.)