Groom modifiers
More room for groom?
Are there any plans to introduce Fur and Groom modifiers to Blender?
Would be awesome to have multiple / stack-able clump modifiers, noise etc.
More room for groom?
Are there any plans to introduce Fur and Groom modifiers to Blender?
Would be awesome to have multiple / stack-able clump modifiers, noise etc.
6 Comments
The plan is to node-ify particle systems. Check out the articles on wiki.blender.org .
* @Josephbburg * Many thanks for the answer, Nodes would work just fine.
* @myles.a.asseter * You should mark this as "In Development"
What do yo mean by groom and fur? We already have a particle system on blender which you can use to groom
* @Sebastian Villanueva * Groom
I understand that there is a particle system for grooming, my question / suggestion is are there any plans to add modifiers to be able control elements of the groom such as clumping, so multiple levels of clumps , broad to small could be added and controlled ( 2 clump modifiers.)